Really cool idea! Reminds me of a similar game I used to play when I was little where you stacked cats. It's really hard to tell where the houses will land, especially once you get a bit higher, maybe some sort of indicator besides the shadow could help. Music is awesome, but doesn't loop if you stay on the death screen for too long (that's just a box to tick off in your audio source component). This is more personal preference but I feel like the boxes could be a bit less bouncy. Also, the best strategy is to do literally nothing and pray that you don't get a L-piece because everything balances perfectly. Congrats on finishing! (Highscore of 26)
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Really cool idea! Reminds me of a similar game I used to play when I was little where you stacked cats. It's really hard to tell where the houses will land, especially once you get a bit higher, maybe some sort of indicator besides the shadow could help. Music is awesome, but doesn't loop if you stay on the death screen for too long (that's just a box to tick off in your audio source component). This is more personal preference but I feel like the boxes could be a bit less bouncy. Also, the best strategy is to do literally nothing and pray that you don't get a L-piece because everything balances perfectly. Congrats on finishing! (Highscore of 26)
Thanks for the great feedback!
I Will keep it in mind for future projects. And I agree that the houses are bit too bouncy.
Thanks again!
Found a bug. Negative lifes, sorry about that.
Fixed it... I think!